Version history

From ZeroRanger Wiki

Updates[edit | edit source]

28 September 2018[edit | edit source]

  • Initial release of ZeroRanger.

2 October 2018[edit | edit source]

  • Fixed controls locking up during certain transitions
  • Fixed some music playback & Sound test inconsistencies
  • Fixed some crashes
  • Removed an [unfriendly oversight]

[1]

22 December 2018[edit | edit source]

  • Gamepad button remapping supported
  • Both XInput and DirectInput gamepads supported
  • The typo that killed player 2 gamepad entirely is fixed - sorry about that!
  • Additional & optional settings: Analog/digital movement, slow button, 3rd weapon autofire
  • Some bugs gone (stingy score salamander, floor prison)
  • Some crashes gone (being shy about your team name in co-op)
  • Probably some others too but it's been a while since the last patch
  • A little bird told us someone wished for a season-appropriate palette, so GREEN+RED has been added! And since it's the worst possible palette regarding colorblindness, we threw in another icy & spicy palette too.

[2]

23 December 2018[edit | edit source]

  • Fixed weird gamepad remap behavior
  • Steam screenshots now work

[3]

13 January 2019[edit | edit source]

  • Fixed issue where a gamepad was recognized as both player 1 and player 2
  • Fixed issue where keyboard was recognized as player 2 and a gamepad cannot start the game

[4]

Planned update[edit | edit source]

System

  • Tamed down Rank (dynamic difficulty) increase
  • Rank-enraged ringdrones are less likely to pointblank you

Stages

  • Nerfed Artypo
  • Nerfed 1-4 orb boss a bit for lower ranks
  • Nerfed 2-4 boss orb phase a bit

Weapons

  • Increased C-lockon size & agility
  • Buffed C-charge lv3 shot damage, makes a big splash upon hitting strong targets for more feel too
  • Buffed B-sword (tad faster charge, bit more damage for charge)
  • Nerfed B-drill (weaker drill part, slightly stronger debris though)

[5]

References[edit | edit source]